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The
Sands of Time
The novel - movie and
miniseries - Dune may have less of a following than Star Wars or Lords
of the Rings, but in esoteric value, it is perhaps a masterpiece of
a higher order.
Philip Coppens
“We
are the secret of the Universe. We know of spice... the spice called
melange... the greatest treasure in the Universe. It exists on only
one planet – ours, Arrakis, Dune. We know of spice and the Bene
Gesserit sisterhood’s selective breeding plan of ninety generations
to produce the Kwisatz Haderach, the one the spice will awaken.”
These are the famous opening words of Dune, the novel of Frank Herbert.
Though its film and mini-series are less known than Star Wars or Lord
of the Rings – or at the very least have received less accolades
– it is safe to say that it sits without any problem in this series.
The original novel, first published in 1965, remains unsurpassed as
a master work of science fiction and has a dedicated following.
The novel was originally serialised
as two shorter stories, Dune World and The Prophet of Dune. They appeared
in Analog, between 1963 and 1965. It was awarded the Nebula award in
1965 and tied for the Hugo award in 1966. It has since sold more than
20 million copies. David Lynch’s 1984 film “Dune”
was the first complete attempt to capture Frank Herbert’s vision
onto film. It would star Kyle MacLachlan, who would also work with Lynch
on the hit series Twin Peaks.
The film had a long and torturous history: in order to give the illusion
of a completely barren desert, film crews were sent out to pick the
desert near the studio clean of any vegetation or hint of plant or animal
life. The film also ended up at being more than three hours in length,
which was cut down to just over two. This resulted in the film becoming
nearly incomprehensible to anyone who hadn’t read the book. Herbert
died in 1986 and thus missed out on the continued success that both
the film and mini-series, produced for the Sci Fi channel, has experienced.
The
novel details the journey of a boy, Paul Atreides, son of a Duke, from
the water world of Caladan to the arid wastes of Dune, where he meets
his destiny. Rather than a “mere” inheritor of the throne,
he will become a prophet. Dune is therefore the story of an ancient
priesthood, the creation of a Messiah, and his “awakening”
through the use of hallucinogenic substances. This archetypal shamanic
experience has nevertheless been labelled “science fiction”,
as it is set in an alien, extra-terrestrial civilisation. 
Herbert described the origins of Dune as “a concept whose mostly
unfleshed images took shape across about six years of research and one
and a half years of writing. The story was all in my head until it appeared
on paper as I typed it out.” The original novel was followed by
“Dune Messiah”, where Paul Atreides is Emperor of the Known
Universe, but all is not well: corruption is taking root in his Empire,
and the forces he deposed are plotting their revenge. Another sequel,
“Children of Dune” continues this story line, at a time
when Paul is presumed dead; his sister Alia is Regent and is becoming
increasingly tormented by the voices of the past. Herbert noted that
the original trilogy was “about the messianic convulsions that
periodically overtake us.” Even if a messias was delivered, fallible
mortals took over the power structure, weakening the hope the hero had
brought with him. The series continued with “God Emperor of Dune”,
“Heretics of Dune” and “Chapterhouse: Dune”.
Though Dune might seem to be the story
about the search for a hero – the message of the first book –
Herbert himself felt that what he really wanted to portray was the human
fallibility to “give over every decision-making capacity to any
leader who can wrap himself in the myth fabric of society. Hitler did
it. Churchill did it. Franklin Roosevelt did it. Stalin did it. Mussolini
did it.” But the list did not stop there. “My favourite
examples are John F. Kennedy and George Patton. Both fitted themselves
into the flamboyant Camelot pattern, consciously assuming bigger-than-life
appearance. But the most casual observation reveals that neither was
bigger than life. Each had our common human ailment-clay feet.”
Herbert pointed out that the scarcity of water on Dune was an exact
analogue of the oil scarcity that existed in modern times. Dune came
about from the possibility – the fear – that ecology might
be the next banner for demagogues and would-be-heroes, for the power
seekers and others ready to find an adrenaline high in the launching
of a new crusade. Of course, this is what happened – with the
Kyoto treaty one such example.
In
the story of Dune, the role of “spin doctors” is admirably
portrayed with the Bene Gesserit, whose missionary work has laid the
groundwork for the people’s expectation of a Messiah, which Paul,
through the stage management of his Bene Gesserit mother, will fulfil.
The Bene Gesserit, a female order of priests, are best described as
awakened beings: they possess knowledge of their previous incarnations,
though only their female ones. When a Bene Gesserit acolyte becomes
a full Reverend Mother, she gains her ancestral memories — the
complete memories of all of her female ancestors. She cannot recall
the memories of her male ancestors, and is terrified by the psychic
space within her that the masculine memories inhabit.
The Bene Gesserit are conducting a breeding program to develop a superhuman
male who can recall both his male and female ancestral memories, as
well as the ability to see (and thus control) the future. They refer
to him as the Kwisatz Haderach. This recall is due to an ordeal known
as Spice Agony and involves overdosing on melange, which men have hitherto
failed to survive. The Kwisatz Haderach will lead the Fremen, the native
population of the planet Arrakis. Their eyes are totally blue due to
their exposure to the spice melange. They await their Messiah because
of a legend planted intentionally across the Universe by the Missionaria
Protectiva, a division of the Bene Gesserit dedicated to religious manipulation.
The Messiah legend is intended to ease the path of the Kwisatz Haderach
when they bring him into being.
Paul’s mother is one of them, but is asked to become fully initiated
– a Reverend Mother – by taking “the Waters of Life”:
water that is full of spice – in essence an overdose. Unbeknownst
to those administering the rite, she is pregnant, which means that not
only she, but also her foetus becomes enlightened. It means that Paul’s
sister becomes awakened while still in the womb: she is born with the
memory of all her previous incarnations and hence is seen by the other
children as a freak. There is therefore a marked contrast between Paul,
who is allowed to awaken, and his sister, who is born as such.
Frank
Herbert placed Arrakis as a planet circling Canopus. Canopus is
the second brightest star in the sky – though as a star,
it is far brighter than Sirius; Sirius happens to be much closer
to Earth. Canopus is known as the “ship of the desert”,
but also as the star for navigation. It is therefore apt to feature
in a movie titled “Dune”, in which Navigators play
an important role. The melange was also used by a group of space
navigators, who in essence have used so much of the spice that
it has changed them. Hallucinogenic substances that change a species
is similar to an idea promoted by Terence McKenna, who stated
that homo sapiens sapiens possibly evolved through the use of
hallucinogenic substances. In the case of the Spacing Guild, they
are now able to bend space and time, open up a wormhole for themselves
and the crafts they navigate, to travel throughout the universe.
The Spacing Guild could be seen as a group of male “priests”,
specifically in the manner in which they are treated: they have
a large group of servants, who make sure that the rituals are
obeyed and the Navigators are not seen by any living being. In
the “Spacing Guild Training Manual”, “Handbook
for Steersmen (Classified)”, Herbert writes: “The
Spacing Guild has worked for centuries to surround our elite Navigators
with mystique. They are revered, from the lowest Pilot to the
most talented Steersman. They live in tanks of spice gas, see
all paths through space and time, guide ships to the far reaches
of the Imperium. But no one knows the human cost of becoming a
Navigator. We must keep this a secret, for if they really knew
the truth, they would pity us.”
Throughout the series, there is a volume of philosophical doctrine,
often penned down in such “manuals”. The Space Guild
argues that “the most dangerous game in the universe is
to govern from an oracular base. We do not consider ourselves
wise enough or brave enough to play that game. The measures detailed
here for regulation in lesser matters are as near as we dare venture
to the brink of government. For our purposes, we borrow a definition
from the Bene Gesserit and we consider the various worlds as gene
pools, sources of teachings and teachers, sources of the possible.
Our goal is not to rule, but to tap these gene pools, to learn,
and to free ourselves from all restraints imposed by dependency
and government.”
The Bene Gesserit obviously do rule from an oracular base. They
train their bodies and minds over years of conditioning, giving
them physical and mental powers on the verge of superhuman. Outsiders
often refer to them as ‘witches’. The Bene Gesserit
play a large, though secretive, role in the running of the empire.
The creation of the Kwisatz Haderach will be accomplished through
gene manipulation, whereby Herbert foreshadowed another major
trend of the late 20th century: the cloning debate. Within the
framework of the Kwisatz Haderach, this would be a male shaman
with psychic abilities that the female Bene Gesserits could never
possess. This echoes a traditional distinction between the roles
of male and female shaman, and translates it to a fundamental
genetic issue – rather than any social factors that are
often seen as the dividing agency between the role of male and
female shamans.
Paul Atreides is this Kwisatz Haderach,
but he arrives on the scene a generation earlier than expected, and
he has powers beyond what the Bene Gesserit expected. Throughout the
story, it is left unclear whether Paul is the real Messiah, or whether
he is merely a carefully engineered project of his mother and some of
her fellow priests. When the prophecy seems to indicate that the true
Messiah will be born on Dune – a qualification that does not meet
Paul – it is overlooked as an insignificant detail; Paul’s
mission to become the Messiah, they claim, began on Dune, and nowhere
else. In a Christian context, the question would be whether he is the
Messiah, or the Antichrist.
That he may be the genuine product is revealed when the Fremen give
him a challenge that the Bene Gesserit did not know he would face. In
order to be truly accepted by the Fremen, he must become a sandrider.
The Fremen have a great secret: they have learned to control the Giant
Worms, the producers of the melange, through the use of ‘maker
hooks’ they have learned to climb aboard the worms, and then take
control of their course, which enables them to quickly move around the
desert. Obviously this is not the safest of tasks, but Paul attempts
it and succeeds; he is a sandrider at last – and recognised as
the Messiah.
Paul
Atreides is thus the “Muad’Dib” – the
Fremen name for the Kwisatz Haderach; in him, we are confronted
with the initiate, on his path. As could be expected, he must
face himself, and the fear that blocks him from his true purpose.
“I must not fear. Fear is the mind-killer. Fear is the little-death
that brings total obliteration. I will face my fear. I will permit
it to pass over me and through me. And when it has gone past I
will turn the inner eye to see its path. Where the fear has gone
there will be nothing. Only I will remain.”
Apart from the traditional (and to be expected) quotes, the role
of fate is also underlined in the “manuals” and other
literature inserted into the writings: “It is said of Muad’Dib
that once when he saw a weed trying to grow between two rocks,
he moved one of the rocks. Later, when the weed was seen to be
flourishing, he covered it with the remaining rock. ‘That
was its fate’, he explained.” (The Commentaries, Children
of Dune)
Some sections of Herbert’s philosophy are straight from
the Hermetica, the age-old “manual” for the initiate
on his path to enlightenment or awakening: “If every human
had the power of prescience, it would be meaningless. For where
could it then be applied?” (attributed to Norma Cenva, The
Calculus of Philosophy, ancient Guild records, private Rossak
collection, in “Dune: House Corrino”.) The quote is
on par with the Hermetic doctrine that if all humans were all-knowing
about their previous incarnations, there would be no distinction
between humans and the gods. It underlines the excellent research
that went into this book. The word “bene”, as in “Bene
Gesserit”, is actually Hebrew for “Sons of”
or “Daughters of”.
The
Bene Gesserit have the ability of persuasion. They can control
anyone’s mind so long as they can use the “Voice”
on the person. They are also able to learn and comprehend new
languages at a superhuman rate, by listening to snatches of conversation.
It underlines that once awakened, the mind is capable of superhuman
features – on par with the awakened people that hack into
the Matrix, in the Matrix trilogy.
Herbert’s attention to linguistic detail in his use of fictional
languages with real-world roots – as well as others that
are purely fictional – has invited comparisons to other
famous fictional works using created languages, especially J.R.R.
Tolkien’s Lord of the Rings. One example is when Jessica
Atreides and the Fremen Shadout Mapes discuss Jessica’s
knowledge of the “Bhotani Jib,” a “hunting language,”
suggesting a world in which languages have evolved for specific
purposes. In a similar episode, Jessica’s exposure to what
she describes as the “violence” of the Fremen Chakobsa
tongue causes her to infer that the Fremen culture is even more
fiercely violent than is commonly suspected.
Science
fiction novels are normally filled with technological references.
Dune has little or no technology and there is a reason for this:
advanced computers have long been forbidden due to the Butlerian
Jihad, which states “Thou shalt not make a machine in the
image of Man’s mind”, and as a replacement human skills
have been developed to an astonishing degree – after Mankind
as a whole has experienced the dangers of over-reliance on technology.
Dune, if anything, is a message for our time, whereby the mind
is not appreciated for its true potentials and drugs are seen
as having no educational value – instead, we offer a computer-generated
world as a virtual reality, neglecting the superhuman abilities
that we could perform within our own realm. Dune may thus be a
messianic vision of our own future – and a return to core
human values… which may explain why it has maintained its
freshness since it was written forty years ago.
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